Destiny 2: Duality Dungeon (2022)

I was thrilled to work on the dungeon "Duality," which shipped alongside Season 17: Season of the Haunted. I got the chance to do some early lighting design pre-production work on this space to help define the two different "sides" of the heist into Calus's memories, as well as work with Mike Poe on the bulk of the production lighting.
Work on this dungeon was a collaborative effort between Lighting, World Art, VFX, Skies, and Design. I especially enjoyed working closely with Design to iterate on how we could match the mechanics and visual theming of traversing two sides of a metaphysical space. I'd like to give a particular kudos to Eve Astra, who drove the art direction for the map. Please check out some of the talented artists who also contributed to the dungeon:

World Art
https://www.artstation.com/ninehydras
https://www.artstation.com/citizenu11
Ray Broscovak

Lighting
https://www.artstation.com/mjcr24

Skies
https://www.artstation.com/capnok

VFX
https://www.artstation.com/dillonjherick
Justin Hayward