Destiny 2: The Witch Queen Environments (2022)

Season of the Risen and The Witch Queen were the first two releases I was able to contribute to since joining Bungie. It was a pleasure to work alongside many other talented artists and designers.

I came on mid-production for The Witch Queen, and was able to contribute lighting work to a couple of lost sectors for the new Throneworld destination. Working with the Lucent Hive palette in particular proved to be a lot of fun due to the transmission in their palette shader, allowing for all sorts of light bleeding and softness in the final look.

I had the privilege of working with talented world artists, please check out their pages as well:

https://www.artstation.com/robbinsdigitalart
https://www.artstation.com/ryanbakerart